Q & A: BEARCOWBOY – Charlotte Seeker
Hi Warriors! I have a treat for you today! I was talking to a few of my friends who are using Mecanim in their current game project, and I thought it would be really cool to share their work with...
View ArticleMecWarriors @ GDC – Vault Video
Alright, the GDC Vault videos are up! Which means that our recorded session is now available to watch online. If you’d like to see our talk from GDC just click the link below and enjoy. Our talk was a...
View ArticleGuest Post: Brian Block, Rigging a Character for Audio with Mecanim
Hi Warriors! It’s time to learn about sound! Today I have a special guest post from sound designer Brian Block on how to set up audio cues in your animations using Mecanim. Brian has made a fantastic...
View ArticleMecNews 8-15-2014
Hello wonderful Warriors! It’s been a while since we’ve had any new content on the site, and I wanted to give you all an update on how things are going for The MecWarriors. So go ahead and enjoy this...
View ArticleScripting Root Motion
Hey, Warriors! It’s Adam here again, and today I’m going to show you how to set up a root motion animation system in your code. Me when I think I know something cool. In previous posts where I’ve gone...
View ArticleCutscenes with Mecanim
Warriors! I have for you a brand new video tutorial on how to make cutscenes running with Mecanim! This is the longest video on our site yet, clocking in about 1 hour, so I recommend making sure you...
View ArticleIntroducing @MecWarriors!
The MecWarriors have a twitter account now! I guess it’s been around for about a month, but I never officially announced it on the site so I thought I should. In a nutshell, we now officially use the...
View ArticleNavMesh and Mecanim
I talk with a lot people about Mecanim, and I find that one of the most common difficulties with the tool is getting it to work with other systems within Unity. It’s not that Mecanim can’t link up with...
View ArticleMecWarriors 2014 in review
2014 is over tomorrow! I just discovered these cool WordPress stats for this last year, and I thought it might be cool to share with everyone just how many people have checked out our tutorials. The...
View ArticleLegacy 2 PBR – a batch Material updater for Unity 5
Hey everybody! I just want to take a quick minute to share a cool Unity extension I made that you may find useful for your projects. It’s called Legacy 2 PBR, and its primary function is to automate...
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